The spikes are either moved away from the door or blocked off. Rooms with spikes directly next to the entrance have been adjusted.Rooms with portal enemies now only appear in The Void.Small boss rooms and small miniboss rooms have been disabled.Challenge room waves are now randomized, and each floor features unique waves (previously they were shared for every alt floor in a chapter).Greed Mode now features floor alts (Burning Basement, Necropolis, etc).If played with multiple characters, bosses will drop multiple items.
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